AI Insights · Timothy · July 2021
Top 5 Digital Pacifier Games on Android in Sweden - Q2 2021
Explore the performance metrics of top digital pacifier games on the Android platform in Sweden during Q2 2021, including downloads, revenue, and active users.
In the second quarter of 2021, the leading digital pacifier games on the Android platform in Sweden demonstrated notable performance metrics. Here's a closer look at the top five applications based on data from Sensor Tower.
Talking Tom Hero Dash
From Outfit7 Limited, this game saw fluctuating weekly revenue, peaking at about $219 in early April and closing the quarter at $28. Weekly downloads started at 1.6K in late March and gradually decreased to 605 by the end of June. Active users also showed a declining trend, from around 27.9K at the start of the quarter to 21.2K by the end.
PK XD: Fun, friends & games
Afterverse Games' app maintained a consistent weekly revenue, peaking at $445 in early June. Downloads saw a significant rise from 601 in early May to 1.5K by mid-June. Active users increased from 13.2K in early May to 16.9K by the end of June, showing a positive trend throughout the quarter.
Talking Tom Gold Run
Another title from Outfit7 Limited, this game experienced a steady weekly revenue, peaking at $622 in early April. Downloads remained relatively stable, starting at 1.1K in late March and ending at 825 by the end of June. Active users hovered around 20K for most of the quarter, ending at 18.4K.
Princess Coloring Game
Published by Coloring Games, this app had minimal revenue, with the highest being $7 in mid-April. Weekly downloads decreased from 983 in early April to 504 by the end of June. Active users followed a similar trend, starting at 1.1K in early April and decreasing to 770 by the end of June.
Toca Boca Jr
Play Piknik's application saw no revenue throughout the quarter. Downloads showed an upward trend, with a significant spike to 1.7K in mid-June. Active users also saw a sharp increase from 3.6K in early June to 6.7K by mid-June, demonstrating a notable rise in engagement.
These insights highlight the varied performance of digital pacifier games in Sweden during Q2 2021. For more detailed analytics and trends, visit Sensor Tower.